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Homer motion capture suit
Homer motion capture suit















"We are soliciting (Second Life) residents to tell us what they want to see in adult motion capture," Alderman says. While the world waits for his $10,000 home mocap suit, he's launching a mocap studio, StroCap, that focuses on mature content. Strokerz Toyz's Alderman wants to go all the way there. "I'm not sure I want to go there," Hall says. Even if you could strap on the motion sensors and use your body to maneuver your digital alter ego, you can't do much flying, climbing or fighting without hitting a wall. "That could be an interesting application, putting on a little virtual-reality mocap suit and dancing."Īsk hard-core game developers about the limitations of using real-time motion capture devices to control your avatar and they'll remind you that your living room is a finite space. "Picture the more sedate scenes like in a bar, or dance clubs," he says. Hall suggests that MMORGs will most likely provide the first venues for real-time mocap. However, Rick Hall, production director at the Florida Interactive Entertainment Academy at the University of Central Florida in Orlando, sees "a trend to move away from big external optical systems" like the mocap setups used for movies and game development.

#Homer motion capture suit software

Traditionally, home motion-capture animation has been financially out of reach for most geeks, costing about a half-million dollars for a studio setup - a big room, multiple cameras to capture all the angles, the spandex suit with the white pingpong balls, the software that calculates the movement of those points through space and maps it to a digital figure. I would gladly put up with a few technical glitches for the chance to play with home mocap systems and virtual worlds.

homer motion capture suit homer motion capture suit

But you can be sure we'll adapt whatever they come up with to our own erotic purposes.















Homer motion capture suit